Meet the adversary of Rosethorn & Lotus!
Just so you all know.
VS is going down for a while as it gets updated. Sorry everypeople. Soon, it will be much more better. I’ll let everyone know when it’s back up.
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A while back, in July, we posted about a game called Don’t take it personally babe, it just ain’t your story. What we didn’t realize at the time is that the game was created for a “contest” of sorts called NaNoRenO. NaNoRenO is the visual novel version of NaNoWriMo, which we are now in the process of wrapping up. Due to DTPB, we started working on our own visual novels, specifically the ones in the world of Poethulu (terrible name subject to change). After working on The Ritual and The Darkness Cannot Touch Her, we heard about NaNoWriMo and decided to enter. Recently, we spotted a game called Digital, A Love Story, which was made by the same person as DTPB. We realized that the game was created for NaNoRenO, bringing us full circle.
Isn’t it strange how the world works sometimes?
Sorry, guys. I’m not working in unity enough these days to keep Grid Align Panel up to date. It will become free, somehow, either on the asset store, or available for download here on Arcandio.com.
In my own work, I found the Vertex Snapping feature to be more useful than my own tool. Just by holding down [V] unity changes your handle position to the nearest vertex and snaps to other vertices. It works like a charm with any tiling assets, which was essentially the goal of GAP.
If I ever find a way to fix the issues with GAP saving its data, I may promote it again, but don’t hold your breath.
Welcome back, everyone. I know you probably missed us, but that’s too bad. We’re back on the air, after a RECORD short downtime. We converted from Blogger to WordPress, on the auspices that wordpress is as awesome as Drupal and as easy as Blogger. We’re ramping up for a publishing run on our work for NaNoWriMo, so expect updates along that line in the future.



