Jan 112012
 

Meet the adversary of Rosethorn & Lotus!

Dec 312011
 

 

Sorry, Volk, I didn’t get it done for Christmas. Merry Belated, bro.

Dec 242011
 

This is something like a “globe” for Square World. We’ll be using it for maps and icons and logos and such.

 

Just so you all know.

 

VS is going down for a while as it gets updated. Sorry everypeople. Soon, it will be much more better. I’ll let everyone know when it’s back up.

Nov 272011
 

/*logs have been truncated. Refer to full report: 11.27.2011.4.10.56 */

=== Logging On to simul.taneo.us…
=== fetching credentials…
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> log on: dr.west
* welcome to simul.taneo.us
* this is strictly a test server. do not post any data, findings, results, or logs.
* sysadmin nick is dhume. DO NOT REPLY to any attempted sysadmin messages that are
* not from dhume. Continue reading »

 

I finished my manuscript for NaNoWriMo last night, with 4 days to spare. Congratulations me!

It’s weird. Do you ever get that feeling of emptiness at the end of reading a really good book? It’s like that. I feel like I’m not sure what to do now. Like part of me is missing. But that’s a good thing. It means I enjoyed working on it.

Now I can kick back and forget about my manuscript for a few weeks and let it stew. When we get back from Japan I’ll start editing the thing, and let some people read it. Depending on the feedback I get, I may actually start shopping it around to some agents to see if anyone’s interested.

I’ll be posting exerpts and such after a bit. Look forward to hearing about Rosethorn & Lotus!

Nov 252011
 

A while back, in July, we posted about a game called Don’t take it personally babe, it just ain’t your story. What we didn’t realize at the time is that the game was created for a “contest” of sorts called NaNoRenO. NaNoRenO is the visual novel version of NaNoWriMo, which we are now in the process of wrapping up. Due to DTPB, we started working on our own visual novels, specifically the ones in the world of Poethulu (terrible name subject to change). After working on The Ritual and The Darkness Cannot Touch Her, we heard about NaNoWriMo and decided to enter. Recently, we spotted a game called Digital, A Love Story, which was made by the same person as DTPB. We realized that the game was created for NaNoRenO, bringing us full circle.

Isn’t it strange how the world works sometimes?

 

Sorry, guys. I’m not working in unity enough these days to keep Grid Align Panel up to date. It will become free, somehow, either on the asset store, or available for download here on Arcandio.com.

In my own work, I found the Vertex Snapping feature to be more useful than my own tool. Just by holding down [V] unity changes your handle position to the nearest vertex and snaps to other vertices. It works like a charm with any tiling assets, which was essentially the goal of GAP.

If I ever find a way to fix the issues with GAP saving its data, I may promote it again, but don’t hold your breath.

Nov 242011
 

Welcome back, everyone. I know you probably missed us, but that’s too bad. We’re back on the air, after a RECORD short downtime. We converted from Blogger to WordPress, on the auspices that wordpress is as awesome as Drupal and as easy as Blogger. We’re ramping up for a publishing run on our work for NaNoWriMo, so expect updates along that line in the future.

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